Monday, April 22, 2024

Module 4 - Environment,Vehicle,Weapon Or Prop Part 03

 

Floor texture - Substance Designer
 

Wood Pattern

Base color, Normal map. Roughness and AO
Floor Texture
Trim sheet texture- Substance Painter



Thursday, April 18, 2024

Artist Roadmap

 1. If you could project out past graduation, what is your overall career goal? 

Post graduation, my long term goal would be working in a AAA or AA game company. 

  • Would you like to work in AAA game development? Yes
  • Would you prefer a midsize team? Yes
  • Would you like a smaller team?  Yes
  • Would you like to be on an Indy team? Yes
  • Would you like to work for a simulation company? Yes
  • Would you like to work in the theme park industry? Yes

2. If you could project out into starting your career, what sounds the most appealing to you? 

I prefer working as a prop or an environment artist in the future. I like working on hard surface rather than nature/foliage. I would like to work on projects where I can build props, modular environments, buildings for games. I would like to work on a game that has more realistic style like Dishonored. I like to make detailed textures to make my models more alive and planning to incorporate procedural texture generation like Substance Designer to my workflow.

3. What are some of the top companies that you are interested in working for? 

Arkane Studios

Sucker Punch

Naughty Dog

Activision Blizzard

Quantic Dream

Respawn

Ubisoft

Rockstar

Riot

Epic Games

EA

Iron Galaxy

Thatgamecompany


Tuesday, April 16, 2024

Monday, April 8, 2024

Module 4 - Environment,Vehicle,Weapon Or Prop Part 01


I changed concept art a little to fit this project into 3 weeks.
I used Fspy camera plugin to match the perspective to the concept art.







Module 4 - Environment,Vehicle,Weapon Or Prop Part 04

 Modular kit Render Reference