For my Zbrush head sculpting project I chose to sculpt one of my character designs. I gathered some reference photos to create accurate head proportions.
I started with a basic head shape and ears. Then did a quick sculpt for his hair to establish the main proportions of the head.
After I finish polishing the face I made a base for his hair.
I used Curve Tube Snap brush to create the hair strands. To make a hair strand I adjusted the curve modifiers thickness.
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