Thursday, November 30, 2023

Week 15 VR Interactive Characters (Final Pass)

 For the final proxy of the interactive character, I decided to sculpt the clothes in ZBrush instead. After sculpting, I retopologized the clothes in Maya and created textures for the character. For the statue sculpt, I added hands and tertiary details to the statue. Finally, I textured the statue to match the environment's texture.

Nazgul Final Pass 27K Tris
Wireframe

Statue Model 3K Tris

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