Finished creating game ready assets for my part. Did set dressing with the new models and created glass material for the windows.
Sunday, June 30, 2024
Monday, June 24, 2024
Wednesday, June 19, 2024
Monday, June 17, 2024
Sunday, June 16, 2024
Portfolio 2 Schedule
Week 1
- Gather references
- Mausoleum blockout
- Unreal basic lighting
Week 2
- Environment Blockout (tombstones, foliage, terrain etc.)
- Mausoleum game- ready model
- Mausoleum lattice deformer
- Unreal Lighting pass 2
Week 3
- Z-brush sculpt details
- Foliage layout
- Foliage textures
- Unreal Lighting pass 3
Week 4
- UV/ Baking
- Textures
- Final Lighting
Monday, June 10, 2024
Wednesday, June 5, 2024
Sprint #2 Delivery
I worked on each modular pieces and resized them so they could snap seamlessly to the grids in the unreal engine.
Game ready candle prop
I did set dressing using the new modular pieces and everyone's props/ characters. I assigned them basic colors and materials to show the room better.
I did set dressing using the new modular pieces and everyone's props/ characters. I assigned them basic colors and materials to show the room better.
Monday, June 3, 2024
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I created different versions of Link according to the various universes and storylines, and I chose the best eight versions. For the eight t...